3m Make Code Arcade Game Making Manual

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About the writing of this manual

This manual was written in lockdown :)

This course is built on the simple idea of starting with a platform game and adding familiar game patterns and features. The resources here are part of a learning model which has the following elements:

- Game Making MISSIONS main missions involve choosing authentic game making design patterns from a menu. Other side missions help with engagement of different making preferences.
- A MAP of Learning Outcomes particularly suited to digital game making, presented in an accessible format to teachers and learners.
- Design METHODS are techniques that facilitators and learners can use to help navigate the process of making a game and reflecting on what is being learned in the process.

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